AIM’s Makerspace, Art, & STEAM educator Kate O’Brian is passionate about what she does. She speaks with energy, excitement, thoughtfulness, and her knowledge of computer science (CS) education and dedication to her Lower and Middle School students shines through. Her classroom is a testament to the benefits of teaching computer science early: during her quarter-long Coding & Robotics unit, first and second graders coded
Cubetto robots with colorful shapes on a programmable board, while third graders used tablets to program the playful
Dash robots to solve mazes around the classroom. O’Brian’s ongoing
Make It Matter series of articles celebrates unique learning experiences like these and their connection to ongoing academic research in the Learning Sciences. She’s written on the
merits of CS Education—especially for young LD students—and most recently, on
utilizing AI as a teacher. “It was the creative aspect of [CS] that made it appealing for me,” O’Brian says, “and now I try to use that same angle for our students, who need the creative, hands-on aspect in order to engage with [challenging] topics.”